![]() Material LibrariesÄefining your own materials, for each rendering project, would be tedious and error-prone. From this foundation it is easy to imagine a collection of useful textures stored in libraries. vismat file by right-clicking on the name in the Material Editor and selecting "Export" from the popup. Note that it images are stored "by reference" (file paths, not file contents), but the plug-in is fairly flexible about resolving names and finding the right file, so a modest amount of care should allow you to build up a collection of your own, and move it from place to place. ![]() It is convenient to be able to save these separately from the geometry of the model. TAPESTRY: The Art of Representation and Abstraction Material/Texture LibrariesĪ "V-Ray Material" consists of a bunch of settings, scaling values, file names, colors, etc.
0 Comments
Leave a Reply. |